Hye Jun Youn  윤혜준

Hye Jun Youn is an artist and designer at Harvard University's Graduate School of Design. With a background in psychology (she earned her bachelor's degree in social psychology from New York University), fine arts (M.F.A. from Rhode Island School of Design), Youn's research includes using material science to create innovative interactive designs and better user experience.   - Forbes 30 Under 30 




Harvard Graduate School of Design
MDes Concentration in Medium, 2023
2 Years of Dean’s Merit Scholarship

Rhode Island School of Design (RISD)
M.F.A in Digital Media, 2020 
2 Years of Fellowship with Assistantship

New York University
B.S. in Psychology (track in Social Psychology and Perception)
Double Minor in Studio Art / Digital Art and Design
Honors: Dean’s List 2014 - 2018

Selected Awards

Forbes 30 Under 30 Asia
Industry, Manufacturing, Energy, May 2022

Red dot Design Concept Award, Singapore
Winner, July 2022

Core77 Design Award
Winner, June 2022

Harvard Venture Capital, Cambridge, MA
15K Grand Fund, Sep 2021

iF Design Award
Winner, Sep 2021

Red dot Design Concept Award, Singapore
Winner, July 2021

A’design Awards
Silver Award, April 2021

IDSA Award
Finalist, April 2021

TEI Art and Performance Residency, Salzburg, Austria
One of two selected artists, 2021

HackBrown 2020, Providence, RI
Best Real World Application, 2020

HackHarvard 2019, Cambridge, MA
Best Overall Hack (2nd Place), 2019
Best UX/UI Design, 2019

HackNY 2019, New York, NY
Best Use of Giphy SDK Award, 2019

MIT Hacking Arts 2019, Cambridge, MA
Finalist, 2019

Selected Publications


Hye Jun Youn and Ali Shtarbanov. 2022. PneuBots: Modular Inflatables for Playful Exploration of Soft Robotics. In Extended Abstracts of the 2022 CHI Conference on Human Factors in Computing Systems (CHI EA '22). Association for Computing Machinery, New York, NY, USA, Article 490, 1–6. https://doi.org/10.1145/3491101.3514490


Hye Jun Youn. 2021. AuxeticBreath: Changing Perception of Respiration. In Proceedings of the Fifteenth International Conference on Tangible, Embedded, and Embodied Interaction (TEI '21). Association for Computing Machinery, New York, NY, USA, Article 76, 1–4. https://doi.org/10.1145/3430524.3444636


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